
A multitude of new game types await - Win before sunset, Triple barricaded gold, Deathmatch, Forward Statue, vs Mini Bosses and many more!. Unlock Crowns for each difficulty level, Normal, Hard, and Insane!. Missions Mode: New levels released every Friday! - Keeping Order won’t be easy. Archidons now aim higher on enemies resulting in more headshots. New transition to stand animations for Speartons. Trigger with semi circle followed by block button. Improved menus throughout with faster loading. Earn 2x Gems, 2x Stars from games, unlock unlimited Tournament entries and disable all ads with the new Infinity Fan Pack!. Added translations for Farsi, Dutch, Greek, Romanian and Vietnamese.
Bonus rewards for completing new levels.Unlock all 6 new bonus Campaign levels!.Reduced game install size and memory usage.Can now replay levels before finishing the campaign.Improved joystick behavior at edge of the screen.
New UI option to increase size of unit control buttons. New Giant skins teaser! Endless Deads daily leaderboard now featured. Open Chests within the Shop to discover what's inside! Skins are now available for all characters! Unlock powerful weapons and armor, each with their own unique perks! New barricade upgrade available for Endless Deads mode. New daily leaderboard for Endless Deads!. Comic book style cinematic intro for Endless Deads!. Endless Deads zombie survival mode! How many nights can you last?!. Updated graphics on the first level of campaign mode. Garrisoning units will now slowly heal (and cure) them. Stick Swag Store has now been launched with Stick War: Legacy T-Shirts and Mugs!. The tournament is different each time you play! New game mode Crown Of Inamorta! Compete against the AI in a 16 player tournament on new maps and game types. Translations have been added for many languages!. HD backgrounds for high resolution devices, fixed some crashes, and reduced memory usage. First full release of the game, only featured the Campaign mode. Added Griffon the Great, revamped the menu select, and changed the 'Deselect Unit' button. Most notable change was the addition of sounds to the Miner when hitting a Gold Mine. Illustrated very basic concepts most notably leaving out the Shopkeeper's trademark glasses and having a different 'Deselect Unit' button during battle. Earliest version of Stick War: Legacy.